Glintercept for windows 7




















Rules Member List Help. Hello There, Guest! Login Register. Login Username: Password: Lost Password? Remember me. Posts: Threads: 31 Joined: Mar So what does GLIntercept? First, make sure your emulator's video plugin is using Open GL. I wrote some other posts on it here.

Its much easier to use! I have not tested it on a Mac. Given that GLintercept relies on. Your best bet will be to setup a windows virtual machine and try it from there. This is phenomenal. I've spent months trying many different options, with OpenGL and DirectX and various injectors and had infuriatingly little success. I'm ecstatic. Thank you thank you thank you!!! Hi i've followed your steps but instead of an obj file i keep getting jpegs and png files instead please advise how i can rectify this.

Running GLIntercept on modern windows systems presents dozens of points of failure, as it was not intended for anything beyond XP. Good Luck! That I know of, it is not possible, because the anything above version GE 5x has the various dll files in different directories other than the main executable.

Because of this I could never get it to work in later versions. I would recommend trying 3d Ripper X, Which I wrote about elsewhere n this blog, and comments above.

I would recommend try that. Do you know why?? Try starting with a smaller capture area in Google earth. That error can result from the model being too large. I using 3dMax, but i instaled Max for plugin …. My computer is on 64bits, and dnt know if DirectX is the problem.

Please …I need urgent help for one proyect , if you can help me i can pay you. I wouldnt be able to tell based on the information you gave. What version of windows are you using? What isnt working exactly? Unfortunately, im not able to assist beyond very delayed responses here. I can't get any kind of capture to work with either this method or 3d ripper because I've got Google Earth v 7, and you can't download previous versions!

Any suggestions? At the start of this post I link to an older version of Google Earth. Google should bring you to any old version of any software "download google earth old version x," etc.

Has anyone had any success applying the textures to the models that get imported into the folder? I have not, and ultimately, thats why I moved on to 3D Ripper X. Although, the textures in GE are terrible…. I have some trouble regarding to this. When I am pressing the hot keys, Frame folder is being created, but the ogle. I am using Win8 x This tool was written for Windows XP i think.

I am doubtful that Windows 8 will work. I got mine working on Windows 7. Try capturing a smaller area in Google Earth. That error can result in models that are too big. I have a problem with the instructions…. Can you help me with that, please? I followed the tutorial, but it didn't work. Does this work with Google Earth V7. Please read some of the previous comments. So far as I know, this only works with older versions of Google Earth.

My testing was on v5. Prerequisites: I wrote the following some time ago, and no longer can assist with troubleshooting. Prerequisites: GoogleEarth: v5. GLIntercept: v0. OGLE: v0. Setup Instructions: Install Google Earth. To mitigate known issues running programs from the x86 directory, after the install I then copied the Google Earth folder to the root of my C drive.

A big thanks to Damian Trebilco, the author of GLIntercept , who personally helped me to get this working in Seriously, without his help, this would not have been possible. And secondly, to Daniel Belcher, whose original article inspired me beyond words and got me started along this path to begin with. Carsten October 31st, You are my personel hero tonight! Thank you again for this awesome Instruction!!! Brian November 12th, Gabriel November 12th, Best, Gabriel.

Brian December 9th, Did you happen to see my other post on this? Could not load tags. Latest commit. Git stats 16 commits. Failed to load latest commit information. View code.

Binaries Binaries of releases can be downloaded here Basic usage Select the version of GLIntercept right for the application being debugged x86 or x64 Note: You select the version of GLIntercept based on if the application is x86 or x64 64bit - not if the operating system is 64 bit.

How it works GLIntercept works by overriding the call to wglGetProcAddress, wrapping the real function pointer in some assembly and then returning it to the application being debugged. Display shader usage and edit the shaders at run time. Save and track textures. Save and track display lists.

The ability to save the "diff" of pre and post images is also available. Track error states logging them to the debugger output and breaking on errors.



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